
From the perspective of ghouls like Moira Brown or Desmond Lockheart ghoulification is an opportunity to gain knowledge and live much longer.Option 2: If luck is equal to or greater than 9, then PC reaching 1,000 rads does not die, but experiences ghoulification. So – from that perspective ghoulification is unlucky
As Three Dog from Fallout 3 says – ghouls are people who’ve suffered a massive shock of radiation but haven’t had the good fortune to die. Option 1: If Luck Stat is equal to or less than 2, then player character (PC) reaching 1,000 rads does not die, but experiences ghoulification (cutscene?) Below are explanations for how a player could possibly become either a ghoul or super mutant perks available to players who become ghouls or super mutants and other ideas relating to being a ghoul or super mutant in Fallout 4.
This is a combined effort by my brother and I to include the option for players of Fallout 4 to experience play as either a ghoul or a super mutant. Ghoul and Super Mutant Options for Fallout 4